검색어 : 통합검색[Playing and reality]
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991
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Proteomics-The State of the Field: The Definition and Analysis of Proteomes Should Be Based in Reality, Not Convenience
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Coorssen, Jens R.;
Padula, Matthew P.;
Department of Biological Sciences, Faculty of Mathematics and Science, Brock University, St. Catharines, ON L2S 3A1, Canada;
School of Life Sciences and Proteomics, Lipidomics and Metabolomics Core Facility, Faculty of Science, University of Technology Sydney, Sydney, NSW 2007, Australia;
(Proteomes,
v.12,
2024,
pp.14)
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992
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웹소설의 역사-현실과 게임적 세계관 - 산경의『재벌집 막내아들』을 중심으로
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조형래;
;
(대중서사연구,
v.29,
2023,
pp.319-352)
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993
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Virtual reality as a method of cognitive training of processing speed, working memory, and sustained attention in persons with acquired brain injury: a protocol for a randomized controlled trial
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Johansen, T.;
Matre, M.;
Løvstad, M.;
Lund, A.;
Martinsen, A. C.;
Olsen, A.;
Becker, F.;
Brunborg, C.;
Ponsford, J.;
Spikman, J.;
Neumann, D.;
Tornå
s, S.;
;
(Trials,
v.25,
2024,
pp.340)
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994
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Simulation and Visualization of Dynamic Systems in Virtual Reality Using SolidWorks, MATLAB/Simulink, and Unity
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Akharas, Ismail;
Hennessey, Michael P.;
Tornoe, Eric J.;
Ergotron, Inc.;
University of St. Thomas;
University of St. Thomas;
(Volume 7A: Dynamics, Vibration, and Control,
v.2020,
2020,
pp.V07AT07A039)
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995
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Exploring the Impact of Virtual Reality on Developing EFL Learners’ Speaking Skills in Situated Learning
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Yan Weijian;
Lowell Victoria;
Yang Li;
Purdue University West Lafayette;
Purdue University West Lafayette;
JiangSu University of Science and Technology Zhenjiang;
(,
v.,
2023,
)
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996
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Ketergantungan Masyarakat Urban terhadap Dunia Virtual sebagai Ide Penciptaan Seni Digital Berbasis Augmented Reality
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Rosada Zahra izakiyah;
Hariyanto Hariyanto;
;
(JoLLA: Journal of Language, Literature, and Arts,
v.3,
2023,
pp.858-873)
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997
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Gender stereotype of male nurse in a virtual reality game: Exploring the effect of MBTI in decision-making process through game theory
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Luo, Wen-Jing;
Wu, Ko-Chiu;
Tsau, Saiau-Yue;
;
(Applied System Invention (ICASI), 2018 IEEE International Conference on,
v.2018,
2018,
pp.418-421)
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998
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ABOUT THE CYBERSECURITY OF MILITARY PERSONNEL PLAYING GEOLOCATION GAMES WHILE STAYING AT DEPARTMENTAL CRITICAL INFORMATION INFRASTRUCTURE FACILITIES
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Kozubtsova Lesya;
Kozubtsov Igor;
Tereshchenko Tetiana;
Bondarenko Tetiana;
Military Institute of Telecommunications and Informatization Heroes of Kruty;
Military Institute of Telecommunications and Informatization Heroes of Kruty;
Military Institute of Telecommunications and Informatization Heroes of Kruty;
Military Institute of Telecommunications and Informatization Heroes of Kruty;
(Cybersecurity: Education, Science, Technique,
v.1,
2022,
pp.76-90)
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999
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Essential techniques for laparoscopic surgery simulation
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Qian, Kun;
Bai, Junxuan;
Yang, Xiaosong;
Pan, Junjun;
Zhang, Jianjun;
National Center for Computer Animation, Bournemouth University, Bournemouth, UK;
State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing, China;
National Center for Computer Animation, Bournemouth University, Bournemouth, UK;
State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing, China;
National Center for Computer Animation, Bournemouth University, Bournemouth, UK;
(Computer Animation and Virtual Worlds,
v.28,
2017,
pp.e1724)
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1000
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Integrating GPT-Based AI into Virtual Patients to Facilitate Communication Training Among Medical First Responders: Usability Study of Mixed Reality Simulation
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Gutié
rrez Maquiló
n, Rodrigo;
Uhl, Jakob;
Schrom-Feiertag, Helmut;
Tscheligi, Manfred;
;
(JMIR formative research,
v.8,
2024,
pp.e58623)