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71
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PRESENCE
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RUNIA, EELCO;
;
(History and theory,
v.45,
2006,
pp.1-29)
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72
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Perceived depth and the feeling of presence in 3DTV
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Ijsselsteijn, Wijnand;
de Ridder, Huib;
Hamberg, Roelof;
Bouwhuis, Don;
Freeman, Jonathan;
;
(Displays,
v.18,
1998,
pp.207-214)
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73
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Presence in Virtual Theater
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Reeve, Carlton;
EIMC, University of Bradford, UK,;
(Presence : teleoperators and virtual environments,
v.9,
2000,
pp.209-213)
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74
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Co-presence, dysco-presence, and disco-presence: Navigating WeChat in Chinese acquaintance networks
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Ou, Chuyue;
Lin, Zhongxuan;
Jinan University, China;
Jinan University, China;
(New media & society,
v.26,
2024,
pp.7236-7254)
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75
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가상현실 스포츠 이용 활성화를 위한 프레즌스이 참여만족에 미치는 영향
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이승도;
임관순;
한려대학교 사회체육학과;
한국폴리텍대학 목포캠퍼스 교양체육과;
(한국엔터테인먼트산업학회논문지 = Journal fo the Korea entertainment industry association,
v.14,
2020,
pp.79-94)
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76
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Presence
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Descleves, E.;
;
(Défense nationale et sécurité collective,
v.61,
2005,
pp.137-140)
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77
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Presence
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Williamson, Alan;
;
(Ploughshares,
v.5,
1979,
pp.89-90)
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78
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Teaching presence predicts cognitive presence in blended learning during COVID-19: The chain mediating role of social presence and sense of community
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Li, Ling;
;
(Frontiers in psychology,
v.13,
2022,
pp.950687)
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79
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Presence, workload and performance effects of synthetic environment design factors
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Ma, Ruiqi;
Kaber, David B.;
;
(International journal of human-computer studies,
v.64,
2006,
pp.541-552)
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80
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Socialising presence
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Gooch, Daniel;
;
(Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11,
v.2011,
2011,
pp.1049)